Program

Time

Activity

Day 1

08:30-09:00 Registration and Refreshments
09:00-10:00 Opening Remarks and Indigenous Ceremony
10:00-11:00 Keynote: Dr. Michael Ungar, “Nurturing Resilience through a Strong Community”
11:00-11:30 Break with option for walking track
12:00-12:30 Panel Discussion: Lived experience facilitated by Tracy Young-Ridgen
12:30-1:30 Lunch
1:30-3:00 Concurrent Sessions: Theme 1 – Living Better: Mental Health and Addictions
3:00-3:30 Break with option for walking track
3:30-5:30 Experiential Activities*
7:30-8:30 Jordin Tootoo’s Public Talk – “Inclusivity Matters” at the Western Manitoba Centennial Auditorium

Day 2

9:00-10:00 Keynotes: Dr. Caroline Tait and Devon Napope “From the Royal Commission on Aboriginal Peoples to the Truth and Reconciliation Commission of Canada: An examination of the twenty year era from the lived experience of First Nations children and youth”
10:00-10:30 Break with option for walking track
10:30-12:00 Concurrent Sessions: Theme 2 – Furthering the Goals of the Truth and Reconciliation Commission and Decolonizing Mental Health Practices
12:00-1:00 Lunch
1:00-2:00 Panel Discussion – Caregiver stress, care priorities, and systemic change
2:00-3:30 Concurrent Sessions: Theme 3 – Creating Systems that Support Care and Self-Care
3:30-4:30 Poster and creative work presentations – snacks will be provided
7:00-8:00 David Granirer’s Public Talk at the Evan’s Theatre

 

Day 3

9:00-10:00 Panel DiscussionWorking with Diverse Communities
10:00-10:30 Break with option for walking track
10:30-12:00 Parallel Sessions: Theme 4 – Working with Diverse Communities
12:00-1:30 World Café lunch

 

 

 

 

 

 

 

 

 

 

 

 

 

Parallel Sessions

This section will consist of oral presentations or symposium from participants who submitted abstracts or presentation outlines.

Experiential Activities

Virtual Dementia Tour by Alzheimer Society Manitoba
Facilitator: Liz McLeod

Join us to participate in a Virtual Dementia Tour, a hands-on activity that simulates a few of the physical and cognitive changes in people with dementia. The Virtual Dementia Tour (VDT) is a hands-on activity which attempts to simulate a few of the physical and cognitive changes in people with dementia. With each participant “garbed” and the room set up, a pair of participants will go through different tasks and debriefing for a period of 15 minutes. This tour had been proven to increase the understanding of the needs of people with dementia.

The Blanket Exercise

The Blanket Exercise is based on participatory popular education methodology and the goal is to build understanding about our shared history as Indigenous and non-Indigenous peoples in Canada by walking through pre-contact, treaty-making, colonization and resistance. Everyone is actively involved as they step onto blankets that represent the land, and into the role of First Nations, Inuit and later Métis peoples. By engaging on an emotional and intellectual level, the Blanket Exercise effectively educates and increases empathy.

For more information, please visit the KAIROS Canada website here.

Forced Migration Simulation by Westman Immigration Services

The Forced Migration Simulation aims to create awareness of what it is like for many thousands of people around the world who have been forced to migrate from their home country to another.  Participants will be grouped into “families” and provided with resource cards such as food and health.  Together they must make decisions about how to navigate their difficult situation, including whether to flee their home without important documents, bribe the military at checkpoints or try to sneak around them in the night, and whether to settle in a refugee camp or carry on to another country in the hopes of finding refuge.  In the end, the simulation will help participants to understand some of the situations and emotions a refugee goes through.

Poverty Simulation by United Way

Facilitator: Janis Evans

During the Poverty Simulation, you will take on the identity of someone living in poverty. You will work together with your family to live a month in poverty.  Your simulated “community” is a large room. You and your neighbors’ “homes” are chairs in the center. The services you need like banks, schools and grocery stores are tables that line the perimeter of the room. 

 

For more information, visit the Poverty Simulation website.

World Café Lunch

To further facilitate meaningful involvement and feedback from the diverse audience at the conference and gathering, the final activity of the conference will be a World Café Lunch. A World Café is a process that helps large groups engage in a constructive conversation around critical questions to build relationships, and foster collaborative solutions (Fouche and Light, 2011). The World Café is characterized by evolving rounds of information exchange—where people move from table to table every 25 minutes to explore “questions that matter” (Brown and Isaacs, 2005) and developing collaborative responses.